C H A R A C T E RD I R E C T I O NG A M EI M A G EM E D I U MV I S I O N

list |characterdesignenvironmentemotionlevelstory

My last major commission was for b.AND.x Estudios S.L. as an art directing senior lead digital artist on the next-gen computer game 'Centuries - Manipulator'. Unfortunately, unforeseen problems occurred during development and the production was halted. Current status is unknown. Probably dead. In the beginning, I was responsible for almost everything (art, content, technology, functionality). In the end, the team grew steadily, but was still relatively small. Nevertheless, all team members created a very nice piece of art. Everything was 'work in progress'.

story
The player has to manipulate the history of mankind to prevent a disaster in the future.

artwork
The goal was to recreate ancient Teotihuacan realistically as an open world scenario (one of many). In my view, this scenario had too many disadvantages, but the producer was unwillingly to change it. A small part was created as a demolevel. A marketplace and a dungeon. Everything was 'work in progress'.

demo walkthrough - part 1/2 (watch in full HD)


demo walkthrough - part 2/2 (watch in full HD)


technology featurette (coming soon)