C H A R A C T E RD I R E C T I O NG A M EI M A G EM E D I U MV I S I O N

 

status

freelance
I'm not available.


services


I'm freelancing as a Digital Artist for various projects and clients. I can offer a vast array of services. Of course, not all of them at the same time!

Usually, I'm focused on the creation of visual content such as 3D models, textures, images, illustrations, animations etc. For an artist, this is more challenging to achieve the desired effects of appealing art. However, I find myself very often in a directing role. Supervising, conceiving or communicating creative ideas on a global scale is not a problem for me.

Before any kind of a production, I can easily foresee problems and small details, which could endanger the development. Thinking things through at the beginning(!) is my biggest strength. In contrast to many production managers and game designers, I do know what is possible, and what is not. Seriously, I stopped counting production managers, which failed miserably with their crazy ideas. My skills:

direction   design   development
art direction ●●●●●○○   game design ●●●●●○○   thinking ●●●●●●○
creative direction ●●●●●●○   level design ●●●●●●○   planning ●●●●●○○
technical direction ●●●●○○○   concept design ●●●●○○○   developing ●●●●●●○
      motion design ●●●●●○○   creating ●●●●●●○
      graphic design ●●●●○○○   communicating ●●●●●○○
      web design ●●●●○○○   presenting ●●●○○○○
      screen design ●●●○○○○   scripting ●●●○○○○
      interface design ●●●○○○○   programming ●○○○○○○
               
      creation   photography
      modeling ●●●●●●●   nature ●●●●●●○
      texturing ●●●●●●●   wildlife ●●●●●●○
      lighting ●●●●●●●   landscape ●●●●●●○
      shading ●●●●●●●   portrait ●●●●●●○
      rendering ●●●●●●●   fashion ●●●●●○○
      animation ●●●●●○○   product ●●●●●○○
      rigging ●●●○○○○   automobile ●●●○○○○
      hair ●●●●●○○   wedding ○○○○○○○
      cloth ●●●●●○○      
      physics ●●●●●○○      
      particles ●●●●○○○      
      fluids ○○○○○○○      


résumé


Here is a very short résumé. My last major commission was for b.AND.x S.L. Estudios as an art directing senior lead digital artist on the next-gen computer game Centuries - Manipulator.

time position company medium
2009 - 2014 Digital Artist 2D|3D & Art Director various clients, b.AND.x games, print, tv, vfx, web
2001 - 2005 CG Artist 2D|3D Senior Blue Byte / Ubisoft games, print, pr, web
1999 - 2001 CG Artist 2D|3D Lead Boris Games / JoWood games, print, pr, web
1998 - 1999 CG Artist 2D Brainstorm Technologies games
1997 - 1998 CG Artist 2D New Generation Software games


public media

awards
Some awards from the 'CG-Community'. Again, thanks to all viewers and voters.

CGSociety.org3DTotal.com3DTotal.comITSARTMag.com


press
I'm still surprised how many of my artwork showed up in the public media. Although I don't seek much public attention. Some pictures and articles in books and magazines:

3D WORLD Magazine #111 PIXEL Magazine #147 LD Magazine #117 d'artiste Character Modeling 3 Fantasy Art Now Vol.2


work


Today, I'm focused on the creation of new interesting visual content. I design and develop characters, environments or virtual sets by creating 2D digital paintings with Photoshop, or by creating 3D models with 3DSMax, Mudbox or 3D Coat. I continuously educate myself to increase the quality of my work as a Digital Artist. I have many years of experience in the computer game industry and as a freelancer working in other fields for various clients. Some of my work abilities:

abilities


languages


I understand and speak fluently:
I understand a little:

direction


Very often, I find myself in a directing role. Supervising, conceiving or communicating creative ideas on a global scale is easy for me. To know, what is new in art and technology is mandatory for me. I'm familiar with the details, workflows and creation processes in a production, due to many years of practical experience. Before any kind of production takes place, I can easily foresee problems and small details, which could endanger the development. Thinking things through at the beginning is my biggest strength. More directional skills:

art direction

creative direction

technical direction


design


You have to understand the most fundamental principles in order to create a good design. Knowing how the mind works and how people want to experience any work of art is important to successfully fulfill their demands. Visually appealing art helps to entertain, to mediate and to enlighten the viewer. My design skills:

game design

level design

concept design

basic design
My basic design knowledge, experiences and skills go along with my vocational training I made. I was educated in:


creation


I got involved with the administrative, creative and technical aspects of several computer game developments from the beginning till the end. So, I know all steps and procedures for creating 3D content, for example. I'm familiar with the following techniques:

modeling

texturing
rendering
animation

photography


Besides the general use of a photo-camera I endeavor the fusion of photography and computer graphics. I use my digital slr-camera Canon EOS 40D.

software


I'm familiar with the following software products:

3D software   2D software   game engines
3dsmax ●●●●●●○   Photoshop ●●●●●●○   Unreal Engine ●●●●●○○
Mudbox ●●●●●●○   Lightroom ●●●●●●○   Unity ●●●○○○○
3D Coat ●●●●●●○   Substance Designer ●●●●●●○   CryEngine ●●○○○○○
Motionbuilder ●●○○○○○   HDR Light Stud. ●●●●●●○   Vision Engine ●○○○○○○
Maya ●●○○○○○   Sketchbook ●●●●●○○      
Zbrush ●●○○○○○   Painter ●●●○○○○   SpeedTree ●●●●●○○
               
3D renderer   compositing / video   office
Mental Ray ●●●●●●○   After Effects ●●●●●○○   Word ●●●●●●○
Vray ●●●●●○○   Premiere ●○○○○○○   Outlook ●●●●●○○
Iray ●●●○○○○         Excel ●●●●○○○
            Powerpoint ●●●●○○○
            Sharepoint ●●●●○○○
               
3D plugins   website   operating systems
Rayfire ●●●●●○○   Dreamweaver ●●●●●○○   Windows ●●●●●●○
Realflow ○○○○○○○   Flash ○○○○○○○   Mac OS ●○○○○○○
            Linux ○○○○○○○
               
camera tracking   dtp    
CameraTracker ●●●●●○○   InDesign ●●●●●○○      
MatchMover ●●●○○○○   Illustrator ●●○○○○○      
PF Track ●●○○○○○            
               
3D mesh creation   audio    
Facegen ●●●●●○○   Audition ●●●●●○○      
3DSOM ●●●●●○○   FL Studio ●●●○○○○      
Photoscan ●●●●○○○            
Meshlab ●●○○○○○            
CLO3D ●●○○○○○            
               
terrain creation        
Vue ●●●●○○○            
Terragen ●●●○○○○            
Worldmachine ●●○○○○○